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NEWS · RESEARCH · #279

Luce: Relightable Gaussians — a multimodal Gaussian voxel representation for 3D asset generation

Luce is a proposed 3D representation that unifies geometry and physically based rendering (PBR) materials by encoding dedicated Gaussian primitives per modality inside a voxelized multimodal Gaussian cloud. A variational autoencoder compresses this representation into a unified material-aware latent space to support relightable image-to-3D asset generation and integration with standard rendering pipelines.

KEY POINTS

  1. Luce is a proposed 3D representation that unifies geometry and physically based rendering (PBR) materials by encoding dedicated Gaussian primitives per modality inside a voxelized multimodal Gaussian cloud.
  2. A variational autoencoder compresses this representation into a unified material-aware latent space to support relightable image-to-3D asset generation and integration with standard rendering pipelines.
  3. By encoding PBR modalities alongside geometry in a relightable latent representation, Luce could improve fidelity and renderability of image-to-3D generation workflows and ease integration into standard rendering pipelines.

WHY IT MATTERS

By encoding PBR modalities alongside geometry in a relightable latent representation, Luce could improve fidelity and renderability of image-to-3D generation workflows and ease integration into standard rendering pipelines.

SOURCES & TIMELINE

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