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RELEASE · CODING · #2505

NVIDIA adds Global Performance Tuner to TensorRT 11.1 to expand build routes

A Part 1 blog post introduces TensorRT's Global Performance Tuner, released in TensorRT 11.1, which provides customizable build routes and an accuracy-aware tuning workflow that expands the compiler's solution space and validates candidate engines against end-to-end accuracy and performance. The article frames compilation as a builder/search problem, explains the tuner's three guiding principles, and points readers to documentation and a forthcoming Part 2 covering algorithm and architecture details.

KEY POINTS

  1. A Part 1 blog post introduces TensorRT's Global Performance Tuner, released in TensorRT 11.1, which provides customizable build routes and an accuracy-aware tuning workflow that expands the compiler's solution space and validates candidate engines against end-to-end accuracy and performance.
  2. The article frames compilation as a builder/search problem, explains the tuner's three guiding principles, and points readers to documentation and a forthcoming Part 2 covering algorithm and architecture details.
  3. Expanding build routes and validating complete engines end-to-end addresses heuristic sprawl and makes TensorRT tuning more robust across diverse models and deployment environments.

WHY IT MATTERS

Expanding build routes and validating complete engines end-to-end addresses heuristic sprawl and makes TensorRT tuning more robust across diverse models and deployment environments.

SOURCES & TIMELINE

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